Slot Glossary
35 terms covering Clover Flames Dice's dice format, Scatter Payouts, Clover Time bonus, and the Risk Game double-up gamble.
Autoplay
Spin the reels automatically for a set number of rounds. Pick how many spins and optional stop conditions (stop on Clover Time trigger, stop on balance threshold). Useful for grinding through dice rolls without clicking every spin.
Base Game
Regular gameplay before Free Games or Clover Time triggers. Most spins happen here. Clover Flames Dice's base game pays via Scatter Payouts — dice combinations of 8+ matching symbols anywhere on the 5×5 grid resolve as wins. Medium volatility means moderate session swings.
Bonus Buy (Feature Buy)
Skip the base game and jump straight into Clover Time or Free Games. Clover Flames Dice from Endorphina does not offer Bonus Buy in most jurisdictions. Endorphina's catalog typically excludes feature buys; check your operator menu to confirm. UK regulation prohibits buys regardless.
Cascading Reels (Tumble)
After a winning combination resolves, winning symbols disappear and new ones drop into place. Clover Flames Dice doesn't use cascades — wins resolve once per spin. The replay action comes from the Clover Time respin mechanic and Risk Game double-ups, not from in-spin cascades.
Cluster Pays
Clover Flames Dice doesn't use cluster pays. Instead it uses Scatter Payouts — 8+ matching dice symbols anywhere on the grid count as a win regardless of position. Cluster pays would require connected groups; Clover Flames Dice counts any 8 of the same dice symbol no matter how spread.
Dead Spin
A spin that returns absolutely nothing. Clover Flames Dice's medium volatility produces dead spins occasionally — about 65-70% of base spins return nothing. The Risk Game and Clover Time mechanics offset this by amplifying the winning spins rather than reducing the dry stretches.
Feature Trigger Rate
How often a bonus feature activates. Clover Flames Dice's Clover Time triggers roughly 1 in 200 base spins. Free Games at ~1 in 220 from Scatter Pots. The Risk Game is always available after wins — not technically a trigger but a player-initiated double-up loop.
Free Games
Bonus rounds triggered by 3+ Scatter Pot symbols. Clover Flames Dice runs Free Games as 10-15 spins with the Scatter Payouts mechanic active throughout. Scatter Pot triggers are independent of the Clover Time bonus, which uses Golden Clover dice instead. Free Games carry the standard 96.10% RTP.
Hit Frequency
How often a slot lands any winning combination. Clover Flames Dice has a hit frequency around 30-33% — about 1 in 3 spins pays something. That's standard for medium-volatility dice slots. The Scatter Payouts mechanic boosts this; the 8-of-a-kind threshold is easier to hit on a 25-cell grid than traditional payline matching.
Max Win
The absolute maximum a slot can pay on a single spin or feature. Clover Flames Dice caps at 1,000x — modest by modern slot standards, in line with Endorphina's traditional design. Reachable through the Ultra Jackpot path: filling all 25 cells with Golden Clover dice during Clover Time triggers the 1,000x payout.
Max Win Cap
The absolute cap on a single round's payout. Once Clover Flames Dice hits 1,000x, the round ends immediately. The cap protects Endorphina's liability on the Ultra Jackpot — once the 25-cell grid fills, the Clover Time round terminates and the 1,000x pays out regardless of remaining respins.
Megaways
A Big Time Gaming licensed mechanic with up to 117,649 ways to win. Clover Flames Dice uses Scatter Pays — Scatter Payouts, not Megaways. Endorphina has its own dice-format math rather than licensing BTG's variable-symbol framework.
Multiplier
A value that multiplies your win. Clover Flames Dice's primary multiplier system is the Risk Game double-up: 2x for card colour (50% odds), 4x for card suit (25% odds). You can chain up to 5 Risk Game rounds in a row, theoretically multiplying a base win by 1024x. One miss zeroes it all.
Paylines
Predefined lines across the reels where matching symbols form a win. Clover Flames Dice uses Scatter Pays on a 5×5 grid. There are no fixed paylines — Scatter Payouts is the entire base-game mechanic. Dice combinations resolve based on count, not position.
Paytable
The reference chart showing each symbol's payout for matching combinations. Access through the game's info menu. Clover Flames Dice's premium dice symbols (Golden Clover, sevens, high-value dice) pay the most; lower-pay symbols (lower dice values) fill out the bottom tier.
RNG (Random Number Generator)
The cryptographic algorithm determining every spin outcome. Endorphina uses GLI-certified RNGs — independently audited for fairness in regulated EU markets. Each spin in Clover Flames Dice is independent of the last; previous results have zero influence on future outcomes.
RTP (Return to Player)
The theoretical percentage of wagered money a slot returns over millions of spins. Clover Flames Dice runs at 96.10% — slightly above industry average. Some operators ship lower RTP variants (94.10%, 92.10%); always verify the exact percentage in the game info screen.
Scatter
A special symbol that triggers features regardless of payline position. Clover Flames Dice uses Scatter Pot symbols for Free Games (3+ trigger 10-15 spins). Distinct from Golden Clover dice (Clover Time trigger) and the regular dice symbols (Scatter Payouts pay-by-count base mechanic).
Session Variance
The gap between actual results and theoretical RTP. Clover Flames Dice has 96.10% RTP, but a 200-spin session can return 40% to 200% of your wager. Without a Clover Time or Free Games trigger, sessions stay below RTP; with one or two triggers, you finish well ahead.
Sticky Wild
A Wild symbol that stays in place across multiple spins. Clover Flames Dice doesn't use traditional sticky wilds. The closest equivalent is Clover Time, where Golden Clover dice "stick" through the respin sequence — they hold their position until the round ends or the grid fills for the Ultra Jackpot.
Volatility (Variance)
How a slot's payouts are distributed. Clover Flames Dice is rated Medium — meaning balanced session swings with most action coming from Scatter Payouts hits and the rare Clover Time trigger. The Risk Game adds optional self-imposed variance for players seeking more dramatic outcomes.
Ways to Win
An alternative to paylines where matching adjacent-reel symbols count regardless of row. Clover Flames Dice uses Scatter Payouts instead — any 8+ matching dice count, regardless of adjacency or position. This produces more consistent win frequencies than ways-to-win at the cost of lower per-hit average payouts.
Wild
A symbol that substitutes for any regular symbol to complete winning combinations. Clover Flames Dice's primary Wild substitution behavior is built into the Golden Clover dice, which serve dual purposes: count toward Scatter Payouts and trigger Clover Time when 6+ land on a single spin.
Win Distribution
How total payouts are spread across different win sizes. Medium-volatility slots like Clover Flames Dice are moderately distributed — Scatter Payouts cover ~50% of total RTP contribution, Clover Time accounts for ~30%, Free Games ~15%, and the Ultra Jackpot ~5%. The Risk Game shifts payout sizes without changing total expected return.
Bonus Buy Restrictions
Some countries ban purchasing bonus rounds. The UK prohibits bonus buy since October 2021. Sweden caps bet sizes during buys. Clover Flames Dice doesn't offer Bonus Buy in most markets anyway — Endorphina's distribution skews toward European jurisdictions where buy availability varies.
Dice Symbol Layout
Clover Flames Dice's defining structural choice. Endorphina swaps the standard reel-and-payline format for dice symbols on a 5×5 grid. Each cell holds a dice value; pays resolve by count, not by line position. The format produces visual texture different from traditional slots and pairs naturally with the Irish luck theme.
Scatter Payouts Mechanic
Clover Flames Dice's primary base-game pay model. Eight or more matching dice symbols anywhere on the 5×5 grid pay out, regardless of position. Every cell carries weight — wins surface from layouts that traditional payline math would ignore. The mechanic gives the dice grid more pay-relevant configurations than a 5-reel slot.
Golden Clover Dice
Clover Flames Dice's premium symbol that drives the bonus structure. Land 6 or more in a single base spin and Clover Time activates. Existing Golden Clovers lock in place while the rest of the grid re-spins. Each new clover that lands resets the spin counter — extending the round potentially indefinitely.
Clover Time Bonus
Clover Flames Dice's signature bonus round. Triggered by 6+ Golden Clover dice. Locked clovers stay in place while the remaining cells respin. Each new clover resets the respin counter. Round ends when no fresh clovers land or the entire 25-cell grid fills for the Ultra Jackpot. Functionally a Hold & Win variant on dice format.
Ultra Jackpot (1,000x Cap)
Clover Flames Dice's 1,000x flat-rate jackpot. Awarded when every position in the 25-cell grid fills with Golden Clover dice during Clover Time. Probability: ~1 in 4,000 Clover Time triggers — extremely rare but math is fixed. Once the grid fills, the round ends immediately and the 1,000x pays out.
Risk Game Gamble (2x / 4x)
Clover Flames Dice's post-win double-up feature. After any base win, the Risk Game button stays live. Pick a card colour for 2x at 50% odds, or call the suit for 4x at 25% odds. Math-wise it's neutral expected value — use it for the rush rather than as a return strategy. Available only after non-zero wins.
Risk Chain (Up to 5 Rounds)
Clover Flames Dice's extended Risk Game mode. You can chain up to 5 Risk rounds in a row, theoretically multiplying a base win by 1024x (5 successful 4x calls). A single miss at any point zeroes everything you put on the line. The chain is the expert player's option — most players cap at 1-2 chains to manage variance.
Scatter Pot Free Games Trigger
Clover Flames Dice's Free Games activator. Three or more Scatter Pot symbols anywhere on the grid trigger Free Games (10-15 spins). Pots are visually distinct from Golden Clover dice — the trigger paths run independently. Scatter Pots cannot trigger Clover Time, only Free Games.
Endorphina Provider Style
Endorphina is a niche European slot studio specializing in classic-themed slots with retained gamble features. Clover Flames Dice represents the studio's typical design choices: modest max win cap, balanced RTP, light-hearted theme, and the always-available Risk Game gamble. Less mainstream than Pragmatic Play but consistent in regulated markets.
Irish Luck Theme
Clover Flames Dice's thematic positioning. Combines Irish folklore (clovers, lucky charms) with the dice format mechanic. The theme connects naturally to the Risk Game gamble — luck and risk are central to the visual narrative. Less aggressive than horror or mythology themes; suits casual session lengths.
See These Terms in Action
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